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UI/UX Design for Anime Games: Menus, Stats, and More

3 Customer Reviews

  • Duration: Hours
  • Lectures: 9
  • Skill Level: Design Thinking Series
  • Language: English & Japanese

$ 59.00

Description

Menus aren’t just utility—they’re part of the game’s soul. This course explores how to design immersive, user-friendly UI/UX for anime games, covering everything from stat menus and inventories to dialogue boxes and loading screens. You’ll balance functionality with anime aesthetics, crafting layouts that feel cohesive with your world’s tone while keeping the player experience intuitive and smooth.

You'll learn how to:

  • Design interface layouts with user flow in mind
  • Create stylized menus, buttons, and frames
  • Apply color, icons, and fonts for clarity and mood
  • Make HUDs for battle systems, inventories, and dialogue
  • Export UI assets optimized for Unity, Godot, and Ren'Py

3 Reviews on UI/UX Design for Anime Games: Menus, Stats, and More

Linda Evans

Great practical exercises and detailed lessons.

山本 彩 (Yamamoto Aya)

内容が分かりやすくてとても良かったです。

David Martinez

Excellent content and clear explanations made learning easy and enjoyable.

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