UI/UX Design for Anime Games: Menus, Stats, and More
UI/UX Design for Anime Games: Menus, Stats, and More
3 Customer Reviews
Duration: Hours
Lectures: 9
Skill Level: Design Thinking Series
Language: English & Japanese
$ 59.00
Description
Menus aren’t just utility—they’re part of the game’s soul. This course explores how to design immersive, user-friendly UI/UX for anime games, covering everything from stat menus and inventories to dialogue boxes and loading screens.
You’ll balance functionality with anime aesthetics, crafting layouts that feel cohesive with your world’s tone while keeping the player experience intuitive and smooth.
You'll learn how to:
Design interface layouts with user flow in mind
Create stylized menus, buttons, and frames
Apply color, icons, and fonts for clarity and mood
Make HUDs for battle systems, inventories, and dialogue
Export UI assets optimized for Unity, Godot, and Ren'Py
3 Reviews on UI/UX Design for Anime Games: Menus, Stats, and More
Linda Evans
Great practical exercises and detailed lessons.
山本 彩 (Yamamoto Aya)
内容が分かりやすくてとても良かったです。
David Martinez
Excellent content and clear explanations made learning easy and enjoyable.
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3 Reviews on UI/UX Design for Anime Games: Menus, Stats, and More
Linda Evans
Great practical exercises and detailed lessons.
山本 彩 (Yamamoto Aya)
内容が分かりやすくてとても良かったです。
David Martinez
Excellent content and clear explanations made learning easy and enjoyable.